II. CLARIFYING STATEMENTS
(Rules II)
(This makes it clear that a person executing "the greatest," i.e., a person who jumps up catches the disc, and throws it before s/he lands, can not call a time out while in mid-air.)
(This amendment is technical in nature, and makes the wording more accurate as to how the game is currently played.)
(This change clarifies what happens when a player intercepts the disc and accidentally drops it when (or before) s/he hits the ground. In such an instance, the disc goes to the defender's team, and the play is considered as though it were a block. This is the way we already play, although the rules were not clear. The definitions added in section II also come into play here.)
(This FINALLY clears up the long standing contradiction between XV.5 -- the third ground contact rule -- and the fact that this rule requires a pivot foot in order to throw. We simply make an explicit exception in that case. It also makes clear that "the greatest" is legal.)
7. A defensive player who establishes possession of the
disc becomes the thrower, but may not throw the disc before s/he establishes a
legal pivot foot. To do so is a travelling violation.
(And this section finally defines when a defensive person becomes an
offensive person. It also makes clear that the "third ground contact rule" does
not apply to a defensive person--s/he must have a pivot foot. Additionally, a
"defensive greatest" would be a travelling violation.)
(This section is not needed anymore, because of our new definitions in section
II.)
5. If the receiver is running or jumping as s/he catches
the disc, the receiver may throw a pass before the third ground contact after
catching the disc without coming to a complete stop; however, change in
direction or increase in speed while in possession of the disc is a travelling
violation*.
(This makes more clear the conditions under which an offensive player does
not have to establish a pivot foot without travelling, and also makes it clear
that "the greatest" is a legal play.)
[10. First ground contact determines possession. The ground can
cause an incomplete pass, resulting in a turnover.]
(We have finally deleted what is probably the worst written rule in
Ultimate. The problem is not only that no one plays that way, but the two
sentences themselves contradict each other. Suppose a receiver lays out in the
endzone, catches the disc, smashes to the ground, and drops it. Everyone plays
that as a turnover. And, in fact, the second sentence in this clause says it's a
turnover, but the first sentence above says that receiver has possession. Not
only that, but the first sentence contradicts the old XV.3 rule which says that
possession is determined by sustained contact with a non-spinning disc. With our
new definitions in section
II, we can get rid of this.)
(This answers the question of where to start play when a player making
"the greatest", leaps out of bounds, and because of a foul, gets the disc back
and must restart play.)
XV. THE RECEIVER
(Rules XV)
[3. The receiver gains possession by demonstrating
sustained contact with a non-spinning disc.]
XIX. CLARIFYING STATEMENTS ON FOULS, VIOLATIONS AND PICKS
(Rules XIX)
8. Should a foul or violation result in possession
reverting to a thrower who was airborne while releasing the disc, play shall be
restarted at the point on the playing field proper closest to the location from
which the throw was made.